In the world of True Dungeon, magic plays an important role. Wizards are masters of devastating arcane power which they can use to cause massive damage to terrible foes! Clerics, with their divine healing and curative abilities are often the only thing standing between a fellow adventurer and certain death. Druids commune with nature not only to bring forth healing, but to command the elements themselves as mighty weapons.

Bards are the quintessential Jacks-of-all-Trades. Their magic is varied and practical, but in addition, Bards can inspire their companions through their magical gifts of music and song. 

Magic occurs in two forms within the dungeon. The classes above have spells at their command which they may cast at any time. When casting these spells, each class performs a task unique to them in order to display their prowess and maximize the effectiveness and power of their magic. Also, characters may use scrolls. Scrolls are treasure tokens that are consumed upon use. Druids and Clerics may use scrolls designated divine and Wizards and Bards may use those designated arcane. Scrolls marked -All- are freely usable by any magical class, along with Paladins and Rangers.

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